Another tutorial about how to create trees with Blender, but this time us how to use the free tool Arbaro to generate the 3d mesh for the tree. In this tutorial, Thomas Schlögl shows us how to create a realistic tree in Blender by using the free software “Arbaro”.

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Thanks for the interesting comparison of the free plant generator. So there is reason to try 3d trees. Sometimes a bit of postprocessing helps but then you feel tempted to put the trees directly in Gimp and stop bothering about having them in Blender.

Arbaro – tree generation for povray

Arbaro and Ngplant comparison By voanav. For the rocks and grass the recipes were rather straight. The tree week in Nature Academy is a bit different. When you change the random seed you can see the results and choose what looks best.

Or you can make your own custom hires collection of cut-trees with whatever light and variations you need. Shadows might feel wrong or the intersection with the ground.

I only fiddled for a couple of days with the applications. Social BlenderMama Find me on Facebook. But then to get arbaaro certain result you must fiddle for ages with the settings. Gallery How to… Sitemap About. Until now I have used cut trees with alpha channel, mapped on planes. Exterior scenesTutodialModeling atbaro, Trees, grass. Subscribe Subscribe via RSS.


Any change of sharing the ngp file? Both applications are very good and they do make trees. I added the ngp file at the end of the post — not sure if exactly the same from the image as I had several tests on my computer, but a close one anyway, enjoy!

Back to my tree, here is a ngplant screenshot and some highlighted settings:. Hey thanks for a great article.

The above points might not be that accurate and complete. I think i will go with NGplant. Then to get a certain result you must fiddle for ages with the settings….

Trees: Arbaro and Ngplant comparison :: Blender Mama

Please use the comment section and help me if I missed some useful point! For now I can make a quick Arbaro Ngplant comparison. Rather unexpectedly I ended up using Ngplant for tutorila my first tree instead of Arbaro as recommended in the tutorial. Branches can be scaled and twisted more easily.

Modeling for Architecture

For small light trees they might work in the scene directly. Blender has an import feature now called Image to planes that make inserting trees this way very easy.


I found this a major setback — after I got some leafless trees and some branches weirdly curving into the ground. As always an interesting reading. It is one of the things that moves an architectural rendering from ok to professional.

Trees: Arbaro and Ngplant comparison

Tutoiral for Arbaro seems better to just leave the generated leaf shape alone, from a distance it looks well but in closeups less so. I mean any settings you apply it is bound to look more or less like a tree.

Tree created in Ngplant.

Hi, Thanks for the interesting comparison of the free plant generator. Mixing different quality of photo trees in one render titorial give the game away, also having the plane at a wrong angle to the camera or reflected at a wrong angle into windows.

I managed to follow the tutorial, but straying from its exact settings to get a personal image seems more difficult than with the first ones.